[New] Snap is planning a lighter consumer AR glasses release (timeline pushed into 2026).
Glass Almanac
[New] Reports say Google's first AI glasses are expected in 2026, signaling Android XR intent and developer opportunity; expect Android-first AR apps to multiply.
Glass Almanac
[New] Verge and Reuters reporting spotlights new glass optics, wearables leaning on AI, and big-company bets like Amazon and Meta that could push AR into everyday devices.
Glass Almanac
[New] AR/VR headset shipments will grow 39.2% in 2025, raising adoption pressure.
Glass Almanac
[New] The AR headsets segment will be worth $31bn by 2030, up from $251 million in 2020, while AR smart glasses will grow to $21 billion in 2030 from $246m in 2020.
Apple World Today
[New] The AR hardware segment generated revenue of $498 million in 2020 and will be worth $52 billion by 2030.
Apple World Today
[New] Amazon's retail and shopping muscle could push AR features straight into everyday buying experiences - imagine overlays and in-store guided offers.
Glass Almanac
[New] Amazon's shopping and assistant ecosystem could make voice-first AR a fast product play for shoppers.
Glass Almanac
[New] Next-generation AR applications, powered by on-device neural processing units, will use computer vision to continuously scan and interpret the world.
INAIRSPACE
[New] In 2025, AR marketing analytics will move far beyond simple impression counts and tap-through rates.
INAIRSPACE
Bloomberg/Reuters coverage points to up to 30% metaverse budget cuts, which will steer projects away from big-budget worlds toward leaner AR experiences.
Glass Almanac
MarketBeat's screener identifies Meta Platforms, zSpace and The Glimpse Group as the top Virtual Reality stocks by recent dollar trading volume, though investors face risks from rapid technological change, heavy R&D costs, and uncertain consumer and enterprise demand.
MarketBeat
Snap has publicly planned lightweight, consumer AR glasses for 2026; the announcement pressures incumbents to simplify hardware and lower price points.
Glass Almanac
Extended reality (XR) refers to virtual reality and augmented reality, a technology that's been bubbling under the surface of enterprise adoption for several years but in 2026 is predicted to break into the mainstream in a big way.
Forbes
The AR/VR landscape of 2025 will be built not just by large tech companies, but by a massive wave of creators.
INAIRSPACE
The rollout of 5G-Advanced in 2025 will provide the essential infrastructure for untethered AR and VR.
INAIRSPACE
Meta is aiming to release the microLED based AR headset towards the end of 2027.
Ron Mertens
By application type, the AR/VR & XR applications segment is expected to expand at the fastest CAGR between 2025 and 2034.
Precedence Research
IDC forecasts 39.2% AR/VR shipment growth in 2025, boosting device choice and prices.
Glass Almanac
As per insights from NextBigTechnology, blending AI with AR/VR and IoT will define 2025's app trends, but only if fragmentation is mitigated.
WebProNews
By 2025, the hardware dividing line between AR and VR will have effectively dissolved.
INAIRSPACE
Last updated: 04 January 2026
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